Game Dev Diary: Bits and Bites

I’ll be posting most new updates to our Bits & Bites game dev blog on our website but occasionally I’ll update Better in 2D with significant art updates as well. Here’s the final character development for our game. We called him Ralph. It’s his special job to protect the herd from the rear, using poop powered weapons to fend off enemies.

Running…

Ralph_01

Eating…

Ralph_03

Pooping…

Ralph_02

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